Database
Last updated 2026-06-28The Blood of Dawnwalker Database
A spoiler-aware database hub for characters, weapons, regions, day/night routing, and launch-day validation fields.
Character and Faction Index
A spoiler-aware shape for route-impact pages without inventing endings or companion outcomes.
| Group | Current guide value | Future fields |
|---|---|---|
| Coen | Central protagonist for build, time-pressure, vampire-power, and story-choice coverage. | Ability unlocks, route flags, family objectives, spoiler-toggle decision branches |
| Family stakes | The emotional anchor for the 30-day premise and route prioritization. | Urgent quests, missed windows, reversible choices, ending impact |
| Vampire rulers and hostile powers | Faction-level analysis is safer before individual boss profiles are verified. | Named enemies, combat prep, faction consequences, lore timeline |
| Allies and civilians | Useful for choice-consequence pages once the game can be tested. | Quest contacts, merchants, companion availability, region-state changes |
Combat and Weapon Index
Build pages should start from observed categories rather than fake best-weapon rankings.
| Field | What to test | Spoiler rule |
|---|---|---|
| Weapon type | Speed, reach, stamina cost, stagger, enemy matchup | Use spoiler-free labels until boss/late-game unlocks are known. |
| Vampire power | Resource cost, day/night restriction, story consequence, combat role | Mark story-linked powers as spoiler content. |
| Defense and healing | Parry/dodge value, armor, consumables, recovery limits | Avoid difficulty advice until tested across encounters. |
| Grinding cost | Whether exploration or combat consumes limited days | Route recommendations must cite version and time-cost evidence. |
Day/Night Route Fields
The database should track actions by timing, consequence, and missed-window risk.
| Route field | Why it matters | Launch-day note |
|---|---|---|
| Time advance trigger | Players need to know what actually spends the 30-day clock. | Record quests, travel, rest, cutscenes, and optional activities separately. |
| Day access | Public interactions, shops, safer routes, or information-gathering may be timing-sensitive. | Do not publish exact schedules until verified. |
| Night access | Vampire abilities, danger, hidden events, or different quest states may appear at night. | Separate opportunity from risk. |
| Missable status | Some choices may affect endings or only side rewards. | Use spoiler tiers before naming outcomes. |